Difference between revisions of "Warp core"

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Warp cores are prone to excess reactivity, making them incredibly dangerous to operate.  When operating, a warp core typically contains enough antimatter to destroy its ship if the magnetic field isolating it from the containment vessel should fail.
Warp cores are prone to excess reactivity, making them incredibly dangerous to operate.  When operating, a warp core typically contains enough antimatter to destroy its ship if the magnetic field isolating it from the containment vessel should fail.


Warp core afety systems, especially aboard the ''Galaxy''-class, are prone to failure themselves. In particular, the warp core ejection system - a last-ditch option whereby the entire core is dumped into space - has frequently failed to operate when needed.
Warp core safety systems, especially aboard the ''Galaxy''-class, are prone to failure themselves. In particular, the warp core ejection system - a last-ditch option that dumps the entire core into space - has frequently failed to operate when needed.


==Incidents==
==Incidents==

Revision as of 16:05, 19 November 2007

A warp core is a matter-antimatter reactor used to provide power for starships in Star Trek. Its primary purpose is to provide power for the warp drive, but "warp power" is also used to supply many other systems.

Nature

Inside a warp core, matter and antimatter are allowed to contact and annihilate each other within a magnetic containment field. Dilithium crystals are used to control the reaction, and their orientation affects the efficiency of the reaction.

Hazards

Warp cores are prone to excess reactivity, making them incredibly dangerous to operate. When operating, a warp core typically contains enough antimatter to destroy its ship if the magnetic field isolating it from the containment vessel should fail.

Warp core safety systems, especially aboard the Galaxy-class, are prone to failure themselves. In particular, the warp core ejection system - a last-ditch option that dumps the entire core into space - has frequently failed to operate when needed.

Incidents

  • Enterprise, NX-01; destroyed in alternate timeline by a deliberate core breach
  • Enterprise, NX-01 (Mirror Universe); destroyed in battle due to a jammed AM ejection system
  • USS Enterprise, NCC-1701-D; destroyed multiple times in various timelines, permanently destroyed by core breach in Star Trek: Generations.
  • USS Enterprise, NCC-1701-E; this breach was remotely triggered after core ejection
  • USS Yamato; destroyed by an AM containment failure (TNG "Contagion")
  • Farrakk's starship; sabotaged
  • USS Orinoco; sabotaged