User:Rogue 9/STGOD 2020 - Nashtar

From Imperial Wiki
Jump to navigation Jump to search

Order of Battle

/Complete Ship Registry

Space Command

The Republic Space Command is currently organized into four main battle fleets and a patrol fleet for anti-piracy and colonial protection duties.

Dauntless class battleship

60 points total, 4 in service

50+5C3+5J

The Dauntless class is currently Nashtar's heaviest warship. Though the class is capable of serving as a fleet command ship, it is not used as such, since the Intrepid class serves the role much better. The Dauntless and her sisters are designed to pound enemy fleets with precision, relying on their formidable tactical sensor arrays to punch through enemy jamming and enable pinpoint targeting. The Dauntless class mounts three spinal railguns, heavy beam emitters on the broadside, and massive banks of missiles.

Intrepid class fleet carrier

60 points total, 4 in service

45+10C3+5J

The Intrepid class serves as a battle fleet's command center, as well as a mobile base for the fleet's fighter wings. The carriers themselves are lightly armed, but their wide array of bombers and fightercraft allow a broad range of offensive and defensive capabilities, including the ability to conduct precision strikes impossible with standoff naval artillery tactics. An Intrepid class carrier is never found without its cruiser escort, and is almost always in the company of at least one Dauntless as well.

Liberty class battlecruiser

50 points total, currently none in service

35+5C3+10R

A fast battlecruiser class designed as a fast escort, heavy pursuit vessel, and shipping raider, the Liberty class was initially scrapped at the drawing board stage as an unnecessary expenditure, filling a role that the Guardian class did well while unable to fill the heavy battle line role of the Dauntless class. The heavy raiding tactics of the Yrch changed the Nashtari government's collective mind, and some were commissioned to flag the 6th Fleet for colony defense, able to both outrun and overcome the Yrch raiders.

Kensington class heavy cruiser

30 points total, 12 in service

25+5J

Kensington class cruisers serve as heavy escorts for other fleet elements. Sporting heavy active defense arrays and ECM equipment, the cruisers are able to reliably defend themselves and other ships around them from incoming enemy attack. Unlike most other Nashtari ships, the Kensington and her sisters do not have especially advanced sensor suites, and are dependent upon the ships they guard to provide intelligence and targeting data when there is heavy enemy jamming present.

Guardian class light cruiser

20 points total, 15 in service

15+5C3

The Guardian and her sisters are versatile multirole ships, but come into their own as raiding vessels. The heaviest ships likely to be found operating outside of a fleet, the Guardian class is focused on detection and destruction of enemy threats. If faced with superior firepower, the Guardian will retreat, since its own defensive systems are minimal. Standard procedure calls for at least two escorting destroyers to accompany Guardians to make up for this deficiency.

Polaris class escort destroyer

15 points total, 33 in service

5+5J+5C3

The Polaris class is an escort ship. Designed to screen for heavier warships as well as escort commercial traffic, the Polaris and her sisters are the workhorses of the fleet.

Bandit class frigate

15 points total, 25 in service

5+5R+5C3

The Bandit class is designed as a shipping raider, with a considerably up-engined design to fill the pursuit role. They may operate either independently or as part of a fleet, providing a powerful punch in a small package.

Shadow class stealth frigate

20 points total, 12 in service

5+10S+5C3 (11 stealth rating)

Made possible in large part by Ronoghan shipbuilding technology, the Shadow class employs powerful sensor absorption and transmission dampening measures and materials, appearing nearly invisible to all but the most powerful sensor arrays. The frigates also sport an advanced sensor package, and are most often used to gather intelligence about enemy fleet movements.

Ground Forces

8 Army Groups at 100 points each

100 points Republican Marine Corps

National Characteristics

100 pt Improved Shipyard - Orodan

100 pt system defenses - Oro system

100 pt system defenses - Helios system

100 pt Improved Espionage - result of Farpoint Station

100 pt Improved Logistics