http://www.stardestroyer.net/wiki/index.php?title=Ork&feed=atom&action=historyOrk - Revision history2024-03-28T10:17:06ZRevision history for this page on the wikiMediaWiki 1.36.2http://www.stardestroyer.net/wiki/index.php?title=Ork&diff=28632&oldid=prevTed C: /* Attributes */2024-01-09T14:45:10Z<p><span dir="auto"><span class="autocomment">Attributes</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:45, 9 January 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l10">Line 10:</td>
<td colspan="2" class="diff-lineno">Line 10:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The standard Ork is a large, heavily built, green-skinned humanoid with large tusks. They range from [[human]]-sized to up to six meters tall, although this fact is distorted by the fact that Orks stand hunched over. Orks are optimized for combat, being considerably stronger than humans of similar size, able to survive injuries that would easily kill a human, and able to quickly recover from nearly any wound that doesn't kill them outright. Like sharks, Orks constantly lose teeth and grow new ones, and also constantly grow larger and stronger, especially after recovering from injuries. Intellectually, the standard Ork lacks much in comparison with a human and is far more aggressive, being geared to revel in violence and battle. </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The standard Ork is a large, heavily built, green-skinned humanoid with large tusks. They range from [[human]]-sized to up to six meters tall, although this fact is distorted by the fact that Orks stand hunched over. Orks are optimized for combat, being considerably stronger than humans of similar size, able to survive injuries that would easily kill a human, and able to quickly recover from nearly any wound that doesn't kill them outright. Like sharks, Orks constantly lose teeth and grow new ones, and also constantly grow larger and stronger, especially after recovering from injuries. Intellectually, the standard Ork lacks much in comparison with a human and is far more aggressive, being geared to revel in violence and battle. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Orkish technology is designed, created, and maintained by specialized "mekboyz", who are born with a highly developed -- if instinctual and subconscious -- understanding of machinery, science, and technology. Orkish equipment is typically rather simple but extremely rugged and robust and is often supplemented with captured equipment from other species. Orks even generate a passive [[psionic]] field that helps keep their ramshackle machines working. In addition to Mekboyz, there exist various other specialized subtypes of Ork with instinctive sets of knowledge such as "Mad Dokz" (medics and doctors in Orkish society, notable for intense mental instability) as well as groups of Orks which develop various manias, such being consumed with a desire to travel as fast as possible (such Orks are known as Speed Freaks and collectively as the Cult of Speed) or the extensive customization of their weapons (Flash Gitz). A small minority of Orks have powerful but erratic [[psionic]] abilities; these are known as Weirdboyz.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Orkish technology is designed, created, and maintained by specialized "mekboyz", who are born with a highly developed -- if instinctual and subconscious -- understanding of machinery, science, and technology. Orkish equipment is typically rather simple but extremely rugged and robust and is often supplemented with captured equipment from other species. Orks even generate a passive [[psionic]] field that helps keep their ramshackle machines working. In addition to Mekboyz, there exist various other specialized subtypes of Ork with instinctive sets of knowledge such as "Mad Dokz" (medics and doctors in Orkish society, notable for intense mental instability) as well as groups of Orks which develop various manias, such being consumed with a desire to travel as fast as possible (such Orks are known as Speed Freaks and collectively as the Cult of Speed) or the extensive customization of their weapons (Flash Gitz). A small minority of Orks have powerful but erratic [[psionic]] abilities; these are known as <ins style="font-weight: bold; text-decoration: none;">[[Psyker#Ork_Psykers|</ins>Weirdboyz<ins style="font-weight: bold; text-decoration: none;">]]</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Orks are closely associated with several other creatures, notably the smaller '''gretchins''' and a variety of non-intelligent creatures -- ranging from rat-sized scavengers to monstrous beasts -- known collectively as '''squigs'''. All of these species are fungus-based life forms that reproduce via spores. An adult Ork constantly produces and releases spores (especially during and immediately after death) that propagate the Orkoid ecology, starting with fungus, then squigs. As the Orkish ecosystem spreads, gretchins develop underground in potato-like wombs and eventually the process gives rise to fully grown and capable Orks. Orkish ecology is deeply problematic, as even if an Orkish attack on a planet is defeated, it is quite likely that feral Orks will establish themselves on the planet, making complete and permanent removal of Orks extremely difficult. Planets that Orks attempt to conquer will soon have ecosystems which provide food, supplies, ready sources of reinforcements, and slaves for labor for the orkish invaders.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Orks are closely associated with several other creatures, notably the smaller '''gretchins''' and a variety of non-intelligent creatures -- ranging from rat-sized scavengers to monstrous beasts -- known collectively as '''squigs'''. All of these species are fungus-based life forms that reproduce via spores. An adult Ork constantly produces and releases spores (especially during and immediately after death) that propagate the Orkoid ecology, starting with fungus, then squigs. As the Orkish ecosystem spreads, gretchins develop underground in potato-like wombs and eventually the process gives rise to fully grown and capable Orks. Orkish ecology is deeply problematic, as even if an Orkish attack on a planet is defeated, it is quite likely that feral Orks will establish themselves on the planet, making complete and permanent removal of Orks extremely difficult. Planets that Orks attempt to conquer will soon have ecosystems which provide food, supplies, ready sources of reinforcements, and slaves for labor for the orkish invaders.</div></td></tr>
</table>Ted Chttp://www.stardestroyer.net/wiki/index.php?title=Ork&diff=28352&oldid=prevTed C: /* Organization */2023-04-25T19:43:35Z<p><span dir="auto"><span class="autocomment">Organization</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:43, 25 April 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l25">Line 25:</td>
<td colspan="2" class="diff-lineno">Line 25:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Bad Moonz: Bad Moonz grow new teeth faster than other Orks, as such they are in general more wealthy and generally can buy better equipment. On the other side, this makes them targets for other orks who want to steal their teeth.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Bad Moonz: Bad Moonz grow new teeth faster than other Orks, as such they are in general more wealthy and generally can buy better equipment. On the other side, this makes them targets for other orks who want to steal their teeth.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Goffs: Goffs are large and aggressive even by Ork standards. </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Goffs: Goffs are large and aggressive even by Ork standards. </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Blood Axez: Blood Axez are notable for adopting Human <del style="font-weight: bold; text-decoration: none;">tactics </del>and methods after long-term contact with the [[Imperium of Man]], thus making them <del style="font-weight: bold; text-decoration: none;">the most </del>disciplined on the battlefield. This has made some orks view them as un-orky.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Blood Axez: Blood Axez are <ins style="font-weight: bold; text-decoration: none;">"cunning gitz" </ins>notable for <ins style="font-weight: bold; text-decoration: none;">their interest in tactics and adaptation, such as </ins>adopting Human <ins style="font-weight: bold; text-decoration: none;">equipment </ins>and methods after long-term contact with the [[Imperium of Man]], thus making them <ins style="font-weight: bold; text-decoration: none;">more </ins>disciplined on the battlefield. This has made some orks view them as un-orky.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Snakebites: Snakebites are traditionalists that make less use of technology than other orks, as well as having a larger number of weirdboyz.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Snakebites: Snakebites are traditionalists that make less use of technology than other orks, as well as having a larger number of weirdboyz.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Evil Sunz: Evil Sunz produce more than their fair share of vehicle-obsessed speed freaks.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Evil Sunz: Evil Sunz produce more than their fair share of vehicle-obsessed speed freaks.</div></td></tr>
</table>Ted Chttp://www.stardestroyer.net/wiki/index.php?title=Ork&diff=28247&oldid=prevTed C: /* Organization */2022-12-01T19:55:45Z<p><span dir="auto"><span class="autocomment">Organization</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:55, 1 December 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17">Line 17:</td>
<td colspan="2" class="diff-lineno">Line 17:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Organization ==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Organization ==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Status in Orkish society is determined primarily by size, with bigger Orks holding higher status. Larger Orks hold the title of Nob and maintain their positions through blunt physical force. Size among Orks is generally linked to longevity, combat experience and ability at surviving, which means that this method of leadership selection is more effective than what humans would assume on first inspection. The largest Ork in an established group holds the title of Boss. In combat this hierarchy is evident, with larger Orks being armed with superior (and thoroughly customized) weapons and armor and commanding smaller counterparts armed with "choppas" (simple bladed weapons similar to cleavers and axes) and low-quality firearms. For doing grunt labor, Orks make use of gretchens as well as captured slaves of other races. <del style="font-weight: bold; text-decoration: none;">Orcs </del>naturally lack in terms of discipline, although they generally have large numbers on their side and some orks are capable of operating with some degree of stealth. Orks use their teeth as [[currency]] amongst themselves, this generally means that every Ork has access to some income and that Orks will often get into fights because one Ork wants to remove the other Ork's teeth.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Status in Orkish society is determined primarily by size, with bigger Orks holding higher status. Larger Orks hold the title of Nob and maintain their positions through blunt physical force. Size among Orks is generally linked to longevity, combat experience and ability at surviving, which means that this method of leadership selection is more effective than what humans would assume on first inspection. The largest Ork in an established group holds the title of Boss. In combat this hierarchy is evident, with larger Orks being armed with superior (and thoroughly customized) weapons and armor and commanding smaller counterparts armed with "choppas" (simple bladed weapons similar to cleavers and axes) and low-quality firearms. For doing grunt labor, Orks make use of gretchens as well as captured slaves of other races. <ins style="font-weight: bold; text-decoration: none;">Orks </ins>naturally lack in terms of discipline, although they generally have large numbers on their side and some orks are capable of operating with some degree of stealth. Orks use their teeth as [[currency]] amongst themselves, this generally means that every Ork has access to some income and that Orks will often get into fights because one Ork wants to remove the other Ork's teeth.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Certain naturally dispossessed groups of Orks such as Mekboyz and Mad Dokz and those with specific manias (such as speed freaks) naturally gravitate towards one another and form subgroups in Orkish society, although these are strictly subordinate in the main Orkish hierarchy.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Certain naturally dispossessed groups of Orks such as Mekboyz and Mad Dokz and those with specific manias (such as speed freaks) naturally gravitate towards one another and form subgroups in Orkish society, although these are strictly subordinate in the main Orkish hierarchy.</div></td></tr>
</table>Ted Chttp://www.stardestroyer.net/wiki/index.php?title=Ork&diff=27958&oldid=prevTed C: /* Threat Assessment */2022-01-02T03:09:08Z<p><span dir="auto"><span class="autocomment">Threat Assessment</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 03:09, 2 January 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l34">Line 34:</td>
<td colspan="2" class="diff-lineno">Line 34:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Threat Assessment ==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Threat Assessment ==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>While the Orks are the most numerically vast force in Warhammer 40,000, they are far from united. Various Orkish factions are always fighting among themselves as much as they attack other races, and individual orks engage in constant bouts of violence for any number of reasons. The main risk they pose to the rest of the Galaxy is when an established population of Orks is collectively driven into a sort of mass migration known as a "WAAAGH!", in which large numbers of Orks gather and move out to new territory in search of a fight, picking up other groups of Orks. A significantly powerful WAAAGH! can devastate multiple star systems before it winds down, while simultaneously establishing Orkish presences on new worlds. It is possible that a massive WAAAGH! could emerge in which all of Orkdom could be united in a war against everyone else over-run the entire galaxy, although such an event would take a particularly charismatic and capable [[Warboss]] to initiate it.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>While the Orks are the most numerically vast force in Warhammer 40,000, they are far from united. Various Orkish factions are always fighting among themselves as much as they attack other races, and individual orks engage in constant bouts of violence for any number of reasons. The main risk they pose to the rest of the Galaxy is when an established population of Orks is collectively driven into a sort of mass migration known as a "WAAAGH!", in which large numbers of Orks gather and move out to new territory in search of a fight, picking up other groups of Orks. A significantly powerful WAAAGH! can devastate multiple star systems before it winds down, while simultaneously establishing Orkish presences on new worlds. It is possible that a massive WAAAGH! could emerge in which all of Orkdom could be united in a war against everyone else <ins style="font-weight: bold; text-decoration: none;">to </ins>over-run the entire galaxy, although such an event would take a particularly charismatic and capable [[Warboss]] to initiate it.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Orks of Note ==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Orks of Note ==</div></td></tr>
</table>Ted Chttp://www.stardestroyer.net/wiki/index.php?title=Ork&diff=27957&oldid=prevTed C: /* Organization */2022-01-02T03:06:01Z<p><span dir="auto"><span class="autocomment">Organization</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 03:06, 2 January 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17">Line 17:</td>
<td colspan="2" class="diff-lineno">Line 17:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Organization ==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Organization ==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Status in Orkish society is determined primarily by size, with bigger Orks holding higher status. Larger Orks hold the title of Nob and maintain their positions through blunt physical force. Size among Orks is generally linked to longevity, combat experience and ability at surviving, which means that this method of leadership selection is more effective than what humans would assume on first inspection. The largest Ork in an established group holds the title of Boss. In combat this hierarchy is evident, with larger Orks being armed with superior (and thoroughly customized) weapons and armor and commanding smaller counterparts armed with "choppas" (simple bladed weapons similar to cleavers and axes) and low-quality firearms. For doing grunt labor, Orks make use of gretchens as well as captured slaves of other races. Orcs naturally lack in terms of discipline, although they <del style="font-weight: bold; text-decoration: none;">generallly </del>have large numbers on their side and some orks are capable of operating with some degree of stealth. Orks use their teeth as [[currency]] amongst themselves, this generally means that every Ork has access to some income and that Orks will often get into fights because one Ork wants to remove the other Ork's teeth.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Status in Orkish society is determined primarily by size, with bigger Orks holding higher status. Larger Orks hold the title of Nob and maintain their positions through blunt physical force. Size among Orks is generally linked to longevity, combat experience and ability at surviving, which means that this method of leadership selection is more effective than what humans would assume on first inspection. The largest Ork in an established group holds the title of Boss. In combat this hierarchy is evident, with larger Orks being armed with superior (and thoroughly customized) weapons and armor and commanding smaller counterparts armed with "choppas" (simple bladed weapons similar to cleavers and axes) and low-quality firearms. For doing grunt labor, Orks make use of gretchens as well as captured slaves of other races. Orcs naturally lack in terms of discipline, although they <ins style="font-weight: bold; text-decoration: none;">generally </ins>have large numbers on their side and some orks are capable of operating with some degree of stealth. Orks use their teeth as [[currency]] amongst themselves, this generally means that every Ork has access to some income and that Orks will often get into fights because one Ork wants to remove the other Ork's teeth.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Certain naturally dispossessed groups of Orks such as Mekboyz and Mad Dokz and those with specific manias (such as speed freaks) naturally gravitate towards one another and form subgroups in Orkish society, although these are strictly subordinate in the main Orkish hierarchy.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Certain naturally dispossessed groups of Orks such as Mekboyz and Mad Dokz and those with specific manias (such as speed freaks) naturally gravitate towards one another and form subgroups in Orkish society, although these are strictly subordinate in the main Orkish hierarchy.</div></td></tr>
</table>Ted Chttp://www.stardestroyer.net/wiki/index.php?title=Ork&diff=26383&oldid=prevTed C: /* Organization */2014-11-11T22:20:41Z<p><span dir="auto"><span class="autocomment">Organization</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:20, 11 November 2014</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l27">Line 27:</td>
<td colspan="2" class="diff-lineno">Line 27:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Blood Axez: Blood Axez are notable for adopting Human tactics and methods after long-term contact with the [[Imperium of Man]], thus making them the most disciplined on the battlefield. This has made some orks view them as un-orky.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Blood Axez: Blood Axez are notable for adopting Human tactics and methods after long-term contact with the [[Imperium of Man]], thus making them the most disciplined on the battlefield. This has made some orks view them as un-orky.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Snakebites: Snakebites are traditionalists that make less use of technology than other orks, as well as having a larger number of weirdboyz.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Snakebites: Snakebites are traditionalists that make less use of technology than other orks, as well as having a larger number of weirdboyz.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Evil Sunz: Evil Sunz produce more than their <del style="font-weight: bold; text-decoration: none;">fare </del>share of vehicle-obsessed speed freaks.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Evil Sunz: Evil Sunz produce more than their <ins style="font-weight: bold; text-decoration: none;">fair </ins>share of vehicle-obsessed speed freaks.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Orks worship two gods known as Gork and Mork. They are discernible by the fact that one is stronger and one is smarter and meaner, although which is which depends on which ork you ask, and holy wars have been fought over the matter.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Orks worship two gods known as Gork and Mork. They are discernible by the fact that one is stronger and one is smarter and meaner, although which is which depends on which ork you ask, and holy wars have been fought over the matter.</div></td></tr>
</table>Ted Chttp://www.stardestroyer.net/wiki/index.php?title=Ork&diff=25317&oldid=prevTed C: /* Attributes */2014-02-08T14:49:23Z<p><span dir="auto"><span class="autocomment">Attributes</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:49, 8 February 2014</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l8">Line 8:</td>
<td colspan="2" class="diff-lineno">Line 8:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Attributes==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Attributes==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The standard Ork is a large, heavily built, green-skinned humanoid with large tusks. They range from [[human]]-sized to up to six meters tall, although this fact is distorted by the fact that Orks stand hunched over. Orks are optimized for combat, being considerably stronger than humans of similar size, able to survive injuries that would easily kill a human, and able to quickly recover from nearly any wound that doesn't kill them outright. Like sharks, Orks constantly lose teeth and grow new ones, and also constantly <del style="font-weight: bold; text-decoration: none;">growing </del>larger and stronger, especially after recovering from injuries. Intellectually, the standard Ork lacks much in comparison with a human and is far more aggressive, being geared to revel in violence and battle. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The standard Ork is a large, heavily built, green-skinned humanoid with large tusks. They range from [[human]]-sized to up to six meters tall, although this fact is distorted by the fact that Orks stand hunched over. Orks are optimized for combat, being considerably stronger than humans of similar size, able to survive injuries that would easily kill a human, and able to quickly recover from nearly any wound that doesn't kill them outright. Like sharks, Orks constantly lose teeth and grow new ones, and also constantly <ins style="font-weight: bold; text-decoration: none;">grow </ins>larger and stronger, especially after recovering from injuries. Intellectually, the standard Ork lacks much in comparison with a human and is far more aggressive, being geared to revel in violence and battle. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Orkish technology is designed, created, and maintained by specialized "mekboyz", who are born with a highly developed -- if instinctual and subconscious -- understanding of machinery, science, and technology. Orkish equipment is typically rather simple but extremely rugged and robust and is often supplemented with captured equipment from other species. Orks even generate a passive [[psionic]] field that helps keep their ramshackle machines working. In addition to Mekboyz, there exist various other specialized subtypes of Ork with instinctive sets of knowledge such as "Mad Dokz" (medics and doctors in Orkish society, notable for intense mental instability) as well as groups of Orks which develop various manias, such being consumed with a desire to travel as fast as possible (such Orks are known as Speed Freaks and collectively as the Cult of Speed) or the extensive customization of their weapons (Flash Gitz). A small minority of Orks have powerful but erratic [[psionic]] abilities; these are known as Weirdboyz.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Orkish technology is designed, created, and maintained by specialized "mekboyz", who are born with a highly developed -- if instinctual and subconscious -- understanding of machinery, science, and technology. Orkish equipment is typically rather simple but extremely rugged and robust and is often supplemented with captured equipment from other species. Orks even generate a passive [[psionic]] field that helps keep their ramshackle machines working. In addition to Mekboyz, there exist various other specialized subtypes of Ork with instinctive sets of knowledge such as "Mad Dokz" (medics and doctors in Orkish society, notable for intense mental instability) as well as groups of Orks which develop various manias, such being consumed with a desire to travel as fast as possible (such Orks are known as Speed Freaks and collectively as the Cult of Speed) or the extensive customization of their weapons (Flash Gitz). A small minority of Orks have powerful but erratic [[psionic]] abilities; these are known as Weirdboyz.</div></td></tr>
</table>Ted Chttp://www.stardestroyer.net/wiki/index.php?title=Ork&diff=21773&oldid=prevZor at 06:53, 10 August 20122012-08-10T06:53:50Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 06:53, 10 August 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l24">Line 24:</td>
<td colspan="2" class="diff-lineno">Line 24:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Bad Moonz: Bad Moonz grow new teeth faster than other Orks, as such they are in general more wealthy and generally can buy better equipment. On the other side, this makes them targets for other orks who want to steal their teeth.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Bad Moonz: Bad Moonz grow new teeth faster than other Orks, as such they are in general more wealthy and generally can buy better equipment. On the other side, this makes them targets for other orks who want to steal their teeth.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Goffs: Goffs are large and aggressive even by Ork standards.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Goffs: Goffs are large and aggressive even by Ork standards. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Blood Axez: Blood Axez are notable for adopting Human tactics and methods after long-term contact with the [[Imperium of Man]], thus making them the most disciplined on the battlefield. This has made some orks view them as un-orky.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Blood Axez: Blood Axez are notable for adopting Human tactics and methods after long-term contact with the [[Imperium of Man]], thus making them the most disciplined on the battlefield. This has made some orks view them as un-orky.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Snakebites: Snakebites are traditionalists that make less use of technology.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Snakebites: Snakebites are traditionalists that make less use of technology <ins style="font-weight: bold; text-decoration: none;">than other orks, as well as having a larger number of weirdboyz</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Evil Sunz: Evil Sunz produce more than their fare share of vehicle-obsessed speed freaks.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Evil Sunz: Evil Sunz produce more than their fare share of vehicle-obsessed speed freaks.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
</table>Zorhttp://www.stardestroyer.net/wiki/index.php?title=Ork&diff=21746&oldid=prevTed C: /* Organization */2012-08-07T14:36:42Z<p><span dir="auto"><span class="autocomment">Organization</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:36, 7 August 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l24">Line 24:</td>
<td colspan="2" class="diff-lineno">Line 24:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Bad Moonz: Bad Moonz grow new teeth faster than other Orks, as such they are in general more wealthy and generally can buy better equipment. On the other side, this makes them targets for other orks who want to steal their teeth.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Bad Moonz: Bad Moonz grow new teeth faster than other Orks, as such they are in general more wealthy and generally can buy better equipment. On the other side, this makes them targets for other orks who want to steal their teeth.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Goffs: <del style="font-weight: bold; text-decoration: none;">Large </del>and <del style="font-weight: bold; text-decoration: none;">Aggressive </del>even by Ork standards</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Goffs: <ins style="font-weight: bold; text-decoration: none;">Goffs are large </ins>and <ins style="font-weight: bold; text-decoration: none;">aggressive </ins>even by Ork standards<ins style="font-weight: bold; text-decoration: none;">.</ins></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Blood Axez: <del style="font-weight: bold; text-decoration: none;">Notable </del>for adopting Human tactics and methods after <del style="font-weight: bold; text-decoration: none;">longterm </del>contact with the [[Imperium of Man]], thus making them the most disciplined on the battlefield. This has made some orks view them as un-orky.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Blood Axez: <ins style="font-weight: bold; text-decoration: none;">Blood Axez are notable </ins>for adopting Human tactics and methods after <ins style="font-weight: bold; text-decoration: none;">long-term </ins>contact with the [[Imperium of Man]], thus making them the most disciplined on the battlefield. This has made some orks view them as un-orky.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Snakebites: <del style="font-weight: bold; text-decoration: none;">Traditionalists </del>that make less use of technology.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Snakebites: <ins style="font-weight: bold; text-decoration: none;">Snakebites are traditionalists </ins>that make less use of technology.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Evil Sunz: <del style="font-weight: bold; text-decoration: none;">Produces </del>more than <del style="font-weight: bold; text-decoration: none;">its </del>fare share of vehicle obsessed speed freaks.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Evil Sunz: <ins style="font-weight: bold; text-decoration: none;">Evil Sunz produce </ins>more than <ins style="font-weight: bold; text-decoration: none;">their </ins>fare share of vehicle<ins style="font-weight: bold; text-decoration: none;">-</ins>obsessed speed freaks.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Orks worship two gods known as Gork and Mork. They are discernible by the fact that one is stronger and one is smarter and meaner, although which is which depends on which ork you ask, and holy wars have been fought over the matter.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Orks worship two gods known as Gork and Mork. They are discernible by the fact that one is stronger and one is smarter and meaner, although which is which depends on which ork you ask, and holy wars have been fought over the matter.</div></td></tr>
</table>Ted Chttp://www.stardestroyer.net/wiki/index.php?title=Ork&diff=21745&oldid=prevZor at 08:03, 7 August 20122012-08-07T08:03:19Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 08:03, 7 August 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l24">Line 24:</td>
<td colspan="2" class="diff-lineno">Line 24:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Bad Moonz: Bad Moonz grow new teeth faster than other Orks, as such they are in general more wealthy and generally can buy better equipment. On the other side, this makes them targets for other orks who want to steal their teeth.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Bad Moonz: Bad Moonz grow new teeth faster than other Orks, as such they are in general more wealthy and generally can buy better equipment. On the other side, this makes them targets for other orks who want to steal their teeth.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Goffs</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Goffs<ins style="font-weight: bold; text-decoration: none;">: Large and Aggressive even by Ork standards</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Blood Axez: Notable for adopting Human tactics and methods after longterm contact with the [[Imperium of Man]], thus making them the most disciplined on the battlefield. This has made some orks view them as un-orky.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Blood Axez: Notable for adopting Human tactics and methods after longterm contact with the [[Imperium of Man]], thus making them the most disciplined on the battlefield. This has made some orks view them as un-orky.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Snakebites: Traditionalists that make less use of technology.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Snakebites: Traditionalists that make less use of technology.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Evil Sunz</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Evil Sunz<ins style="font-weight: bold; text-decoration: none;">: Produces more than its fare share of vehicle obsessed speed freaks.</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Orks worship two gods known as Gork and Mork. They are discernible by the fact that one is stronger and one is smarter and meaner, although which is which depends on which ork you ask, and holy wars have been fought over the matter.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Orks worship two gods known as Gork and Mork. They are discernible by the fact that one is stronger and one is smarter and meaner, although which is which depends on which ork you ask, and holy wars have been fought over the matter.</div></td></tr>
</table>Zor