Difference between revisions of "Husk"

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==Husk Variants==
==Husk Variants==
* '''"Common" Husks:''' The first husks encountered in Reaper-related incidents were created from humans. These husks are similar to [[zombie]]s, having no ranged weaponry. They are, however quick, agile, and astonishing climbers. Some husks have bioelectric powers that can overload personal shield generators. Others have an inexplicable dependence on contact with the ground, causing them to cease functioning if lifted off the ground for any length of time. Human-based husks have multiple sub-variants:
* '''"Common" Husks:''' The first husks encountered in Reaper-related incidents were created from humans. These husks are similar to [[zombie]]s, having no ranged weaponry. They are, however quick, agile, and astonishing climbers. Some husks have bioelectric powers that can overload personal shield generators. Others have an inexplicable dependence on contact with the ground, causing them to cease functioning if lifted off the ground for any length of time. Human-based husks have multiple sub-variants:
** '''Abominations:''' These are largely indistinguishable from other human-based husks, but they are visibly hot and can explode when they come close to enemies.
** '''Abominations:''' These are largely indistinguishable from other human-based husks, but they appear to be burning and can explode when they come close to enemies.
** '''Scion:''' A scion combines three human husks into a support unit with high durability and built-in [[mass effect technology|biotic]] weaponry.
** '''Scion:''' A scion combines three human husks into a support unit with high durability and built-in [[mass effect technology|biotic]] weaponry.
** '''Praetorian:''' Composed of thirty human husks stuffed into a hard carapace, a Praetorian is functionally similar to a levitating [[tank]]. They are maneuverable, extremely durable, and carry heavy firepower in the form of particle beams.
** '''Praetorian:''' Composed of thirty human husks stuffed into a hard carapace, a Praetorian is functionally similar to a levitating [[tank]]. They are maneuverable, extremely durable, and carry heavy firepower in the form of particle beams.

Revision as of 16:23, 22 May 2012

Husks are modified organisms created by the Reapers from the populations of planets they have attacked. The abilities of husks can vary widely, depending on the attributes of the species used to create them. All husks are fearless and immune to pain; they only stop attacking when they have sustained too much damage to function.

Husk Variants

  • "Common" Husks: The first husks encountered in Reaper-related incidents were created from humans. These husks are similar to zombies, having no ranged weaponry. They are, however quick, agile, and astonishing climbers. Some husks have bioelectric powers that can overload personal shield generators. Others have an inexplicable dependence on contact with the ground, causing them to cease functioning if lifted off the ground for any length of time. Human-based husks have multiple sub-variants:
    • Abominations: These are largely indistinguishable from other human-based husks, but they appear to be burning and can explode when they come close to enemies.
    • Scion: A scion combines three human husks into a support unit with high durability and built-in biotic weaponry.
    • Praetorian: Composed of thirty human husks stuffed into a hard carapace, a Praetorian is functionally similar to a levitating tank. They are maneuverable, extremely durable, and carry heavy firepower in the form of particle beams.
  • Cannibals: Constructed by merging human and batarian victims, Cannibals have built-in ranged weaponry and can repair damage by consuming corpses.
  • Collectors: Collectors are remnants from the last Reaper invasion, which occurred 50,000 years ago.
  • Brutes: Brutes are constructed by merging and modifying turians and krogan. They are immensely strong and tough.
  • Banshees: Banshees are constructed from asari that carry a particular genetic abnormality. They have extremely powerful biotic attacks and defenses.
  • Marauders: Marauders are modified turians that use automatic weapons and coordinate other husk variants.
  • Ravagers: Ravagers are modified rachni that carry heavy, long-range support weapons.