Holodeck

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Holodecks are equipped with safety settings to prevent the injury or death of their users. Without these safeties, the holodeck is as dangerous as whatever environment it simulates.<ref>''[[Star Trek: First Contact]]''</ref> Deactivating the safeties can theoretically be done only by authorized personnel<ref>TNG "Descent"</ref>; in practice, if any kind of malfunction occurs in a holodeck's hardware or software, the safeties will almost certainly fail.<ref>TNG "The Big Goodbye", "A Fist Full of Datas", "Emergence", DS9 "Our Man Bashir", etc.</ref>
 
Holodecks are equipped with safety settings to prevent the injury or death of their users. Without these safeties, the holodeck is as dangerous as whatever environment it simulates.<ref>''[[Star Trek: First Contact]]''</ref> Deactivating the safeties can theoretically be done only by authorized personnel<ref>TNG "Descent"</ref>; in practice, if any kind of malfunction occurs in a holodeck's hardware or software, the safeties will almost certainly fail.<ref>TNG "The Big Goodbye", "A Fist Full of Datas", "Emergence", DS9 "Our Man Bashir", etc.</ref>
 
The holodeck on the [[USS Voyager|''USS Voyager'']] was powered by it's own dedicated reactors that, according to [[Harry Kim|Ensign Kim]], were not compatible with the systems used by the rest of the ship.  This somehow meant that while the rest of the ship was having major power outages due to limited fuel reserves, the holodeck could be run without any need for rationing.<ref>VOY Parallax</ref>  Of course this begs the question why they [[technobabble|couldn't fix it]] to be [http://tvtropes.org/pmwiki/pmwiki.php/Main/VoodooShark compatible].
 
  
 
==Usage==
 
==Usage==
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==Risks and Incidents==
 
==Risks and Incidents==
 
 
While holodecks are a widely-used technology, and commercial holodecks have a respectable safety record, the holodecks in use on Federation starships have shown a significant amount of unexpected behaviour and outright malfunctions. The holodeck safeties in particular are prone to failure;<ref>TNG "The Big Goodbye", "A Fist Full of Datas"</ref> and even with the safeties working, it is possible to receive injuries on the holodeck.<ref>TNG "Conundrum" - a crew member injured her shoulder in a diving simulation</ref>  Additionally, it is often difficult or impossible to evacuate users from a malfunctioning holodeck, and simply turning off the simulation with people inside can be dangerous to the occupants.<ref>TNG "The Big Goodbye"</ref>  
 
While holodecks are a widely-used technology, and commercial holodecks have a respectable safety record, the holodecks in use on Federation starships have shown a significant amount of unexpected behaviour and outright malfunctions. The holodeck safeties in particular are prone to failure;<ref>TNG "The Big Goodbye", "A Fist Full of Datas"</ref> and even with the safeties working, it is possible to receive injuries on the holodeck.<ref>TNG "Conundrum" - a crew member injured her shoulder in a diving simulation</ref>  Additionally, it is often difficult or impossible to evacuate users from a malfunctioning holodeck, and simply turning off the simulation with people inside can be dangerous to the occupants.<ref>TNG "The Big Goodbye"</ref>  
  
 
In two peculiar incidents, the holodeck accidentally created a fully [[Sapience|sapient]] artificial intelligence.<ref>TNG "Elementary, Dear Data", [[VOY]] "Spirit Folk"</ref>
 
In two peculiar incidents, the holodeck accidentally created a fully [[Sapience|sapient]] artificial intelligence.<ref>TNG "Elementary, Dear Data", [[VOY]] "Spirit Folk"</ref>
  
Holodecks draw a surprisingly large amount of a ship's power, such that it is wise shut them down during any situation that requires the full power of the ship.  If a power drain is sufficiently critical, the computer will cut power to the holodecks automatically.<ref>TNG "Booby Trap"</ref>
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Holodecks draw a surprisingly large amount of a ship's power, such that it is wise shut them down during any situation that requires the full power of the ship.  If a power drain is sufficiently critical, the computer will cut power to the holodecks automatically.<ref>TNG "Booby Trap"</ref> The holodeck on the [[USS Voyager|''USS Voyager'']] was powered by it's own dedicated reactors that, according to [[Harry Kim|Ensign Kim]], were not compatible with any other systems on the ship.  This somehow meant that while the rest of the ship was having major power outages due to limited fuel reserves, the holodeck could still run without any need for rationing.<ref>VOY Parallax</ref>  Of course this begs the question why they [[technobabble|couldn't fix it]] to be [http://tvtropes.org/pmwiki/pmwiki.php/Main/VoodooShark compatible].
  
 
==See Also==
 
==See Also==

Revision as of 15:39, 1 November 2012

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